Category: Uncategorized
Short story manuscript submission
I submitted my first piece of fiction for publication! Here’s hoping for an acceptance letter. Here is a brief excerpt.
The blanched waste below stretched out in every direction, a lifeless maw threatening to consume lands beyond. Dusty, beige hills gave way to dead lakes and defiant mesas reached into the colorless sky. It was home.
But when she looked down –her vision unusually sharp in these moments– she saw the desert wasn’t the lifeless expanse it had presented itself as before. A thick stubble of banana yucca shrubs adorned the undulating hills, their stiff, dark-green stocks stabbing the air. Desert clickers perched on creosote branches thrummed thick hind legs against their abdomens, the clicks and chatters building into a crescendo congruous with day’s heat. Even along the washes and salt flats, a rattlesnake zagged between the alkali siphoning allscale bushes. The desert teemed with life. She could see it, smell it in the pockets of warming air that lifted her further away from the ground.
Below, in the distance, a long cloud of dust chased a shadow of unnatural angles. She recognized the animals pulling at the dark shape, but the box sliding along the ground felt familiar only at the edges of her mind, like a dream washed away in the light of consciousness. With subtle changes in the angles of her body, she dove down and closer, then up again catching another lift of warm air, then down again as if riding the waves of an invisible ocean.
Bike Manchester Logo
Recently, one of the founders of BikeMHT.com asked me to whip up a logo for them.
Don’t patronize me! Patreonize me…
I put together this video to garner attention for Games By Play Date and our Patreon campaign, a site similar to Kickstarter but dedicated to creatives getting paid more consistently for their extracurricular activities. I think it came out pretty okay.
Salmon Creek v 0.8
I designed a game! During a “25 Games in 25 Days” challenge that we imposed upon ourselves at Games By Play Date, LLC, I rapidly developed Salmon Creek, a game about bears traversing a creek to eat salmon. It is now totally available as a print-and-play. Take a look!
my good good College Survival Guide
Again, the good people of my good good Manchester employed my services to create a local college survival guide highlighting many of Manchester’s points of interest. You can see the entire thing here.
My Good Good Manchester T-shirts
One of the proprietors of the local arts, entertainment and news site, My Good Good Manchester, asked me to design some locally themed shirts for them. You can actually purchase said shirts here.
League of Extraordinary Gentlewomen
NH Game Jam press release
36 hours to design a game?! You bet your ass this event needed a press release. The New Hampshire Game Jam is a 36 hour event where designers, developers, artists and creatives of all disciplines are encouraged to come together and design a game from start to finish in the span of a weekend. Games by Play Date, the abi hub and The Hippo Press are coming together to organize the whole thing. I wrote this press release and distributed it to several local media outlets.
Dyn Inc LAUNCH contest video
My new company, Games By Play Date, entered into the Dyn Inc Launch Contest where New England based startup companies were encouraged to submit video pitches describing what their company is all about. We came in 3rd place with this video that I put together.
No Correction Ribbon
No Correction Ribbon is another receptacle for my mental oversplash. Originally, I had intended to write random pieces of flash fiction and post them on an anonymous Tumblr account, but decided that wasn’t interesting. Instead, using an old typewriter I obtained recently, I began fleshing out short pieces of flash fiction on paper, taking pictures of said pieces and posting them on the Tumblr like so.
The idea was that I had no ability to backspace, or edit what I had written and the result was an unadulterated draft of writing complete with misspellings, grammatical errors, blemishes and all. Each piece is an interesting exercise as the machine forces you to linearize your thought process while thinking a few steps ahead, a far cry from using today’s wordprocessors where the story develops before you like photograph.